Mismatches
Just like real life, height can be impactful on what kinds of matchups your players will perform best in.
When resolving Skills or Reactions, take note of the Ball Handler’s height and the height of the Defender Guarding them. If they are different, you may have a Mismatch! Check the scenarios below for Mismatches.
When calculating the bonus (X) that you receive in the Mismatch
| Action | Opponent is | Small | Average | Tall |
| Dribble | Taller | – | +1 | +3 |
| Drive | Smaller | +2 | +1 | – |
| Block | Smaller | +2 | +1 | – |
| Rebound | Smaller | +2 | +1 | – |
Players who are the same height do not have Mismatches and receive no bonsues.
Statuses
During the course of the game, certain game scenarios and Actions will cause players to gain Statuses. These will buff or debuff the player’s stats based on what happened.
There are 6 Statuses; 3 Positive and 3 Negative. Players maintain statuses until a coach calls a Timeout or they receive a new status that cancels it out (a Positive and a Negative). A Player can have multiple statuses
When applying the effects of Statuses, the apply to all Skill or Reaction rolls taken with the effected player.
| Status | Modifier | Acquired By: |
| Brick Wall | +2 Defensive Skills | 3+ Blocks or Steals |
| On Fire! | +2 Offensive Skills | 4+ Baskets |
| Locked In | +2 BBIQ | Actions |
| Traffic Cone | -2 Defensive Skills | Make 3 Def. Mistakes |
| Ice Cold | -2 Offensive Skills | Make 3 Off. Mistakes |
| Distracted | -2 BBIQ | Actions |
